We’ll cover per-vertex coloring, advanced use of vertex arrays, more drawing modes for building 3D models, perspective, textures, and lighting. This course assumes prior knowledge in WebGL. Note: Check out Create 3D Graphics in JavaScript Using WebGL for an in depth introduction to WebGL if some of these concepts are feeling unfamiliar.
Keith Peters is a developer based in the Boston area. He is the author / coauthor of over a dozen programming books including Playing with Chaos: Programming Fractals and Strange Attractors in JavaScript and HTML 5 Animation with Javascript and the Actionscript 3.0 Cookbook.